Application

Apr. 4th, 2013 06:09 pm
bastionmods: (Default)
[personal profile] bastionmods

Before you app
Applications are always open, but are processed every other Saturday. You can apply for any character from any canon as an OU or AU. You can also apply for an OCs. Be sure to copy the correct form below when you go to write your app.

Currently there can be only one version of each character within the Bastion. That character can be either OU or AU. This is subject to change at a later date.

The character limit is currently three. You can app up to two characters from the same canon, so long as the characters do not interact in canon and would not interact within the game. Exceptions to this rule will be allowed for special cases, so if you think you have a possible exception please contact a mod about it.

If you would like to app a fourth character, you must have passed the previous two ACs in order to do so. If you did not pass the previous two ACs, then we will reject your application.

Apps will be read in the order they are posted. If two people app the same character, we will make a decision on the first application before reading the second. The only exception to this rule is in the case of a reserve, where we will read the app from whoever has the reserve first. There are no app challenges.

Please read the rules, FAQ, and setting pages before applying. Also be sure to check the reserves page and taken page.

Please finish your app before posting. Once you are finished, post your application here. If you need more than one comment to post it, then respond to your first comment to finish your application.

If your application is accepted, be sure to read all the information and follow all of the steps in the acceptance post. If we ask you for revisions, you will have 72 hours to post those revisions. If you are rejected, you must wait two weeks before applying again.

As a note, OCs will be held to high standards. Do not skimp on details in any section of the application if you are planning to app an OC.

Application: OU


Player name: whatever name you want to go by OOCly
Age: 17 and up please!
Contact: A personal journal, a plurk name, an email, whatever. We just need some way to contact you.
Other characters: Please list all the characters you currently play.

Character name:
Series: If there is more than one version of canon, please specify which one you will be playing from.
Canon point: Please keep in mind that there is no way to canon-update your character when you choose a canon point to take them from.
Summary: Sum up the character's history and personality. This doesn't have to be long, a few paragraphs should be fine.
Powers: If your character has canon powers, please describe them and how they will be changing to fit within the setting. More information on powers can be found here.
Entry: How will your character be entering the game? They can either find their way to the Bastion on their own, or they can be found on the Skyway by someone else. This is not a sample! This is to tell us if your character will need to be rescued from the Skyway, so we can arrange that. Don't put the day of entry in your app, we will do that for you.



Application: AU
Player name: whatever name you want to go by OOCly
Age: 18 and up please!
Contact: A personal journal, a plurk name, an email, whatever. We just need some way to contact you.
Other characters: Please list all the characters you currently play.

Character name:
Series: If there is more than one version of canon, please specify which one you will be playing from.
AU info: Please describe how the AU differs from canon
Summary: Sum up the character's history and personality. Be sure to include how the AU has affected the character you are apping.
Powers: If your character has canon powers, please describe them and how they will be changing to fit within the setting. More information on powers can be found here.
Entry: How will your character be entering the game? They can either find their way to the Bastion on their own, or they can be found on the Skyway by someone else. This is not a sample! This is to tell us if your character will need to be rescued from the Skyway, so we can arrange that. Don't put the day of entry in your app, we will do that for you.



Application: OC
Player name: whatever name you want to go by OOCly
Age: 18 and up please!
Contact: A personal journal, a plurk name, an email, whatever. We just need some way to contact you.
Other characters: Please list all the characters you currently play.

Character name:
OC info: Please describe the world the OC is from. This section should be a couple paragraphs long at a minimum.
Summary: Describe the character's history and personality. Both should be covered in this section, but more attention should be paid to personality.
Powers: If your character has canon powers, please describe them and how they will be changing to fit within the setting. More information on powers can be found here.
Entry: How will your character be entering the game? They can either find their way to the Bastion on their own, or they can be found on the Skyway by someone else. This is not a sample! This is to tell us if your character will need to be rescued from the Skyway, so we can arrange that. Don't put the day of entry in your app, we will do that for you.



profile codes

Maledysaunte | OC Part 2

Date: 2013-12-31 01:14 am (UTC)
chimeraqueen: (Default)
From: [personal profile] chimeraqueen
Personality: Maledy is a tough, often uncompromising woman, taught by her foster father to make decisions and stand by them. She has seen the best and worst of people in her time, and honors those that deserve honor. She stands by the belief taught to her that no person should have to defend their actions if they are right and true, and believe what they do is the right thing. More than anything she respects those that have been anointed knights, but only so far as they honor their own vows. While never knighted herself, she takes her secret, personal vows gravely serious and keeps her word, no matter the cost. Ergo, she only gives her word when she means to obey her own moral code. She follows the Code of Chivalry so far as she can, and out of personal amusement and a jab at the code itself includes men as much as women, knowing full well that against herself many men are as defenseless as many women are against men.

When not pressured by duty or honor, Maledy is a lively creature given to spontaneity, good humor and simple pleasures. She enjoys many of the things normal men and women enjoy - comfortable beds, warm food, good ale. She sings and jokes, and when people are kind to her, she repays them in equal share and more, often spending many weeks in villages she is allowed to stay in, helping to build or harvest, or simply maintaining teh peace until she knows where she desires to go next.

While fairly quick-tempered as part of her monstrous blood and due in part to her mother's moods as well, Maledy has never personally been known to lash out purely in anger, and is often found to let others judge her harshly and treat her cruelly for far longer than other people would generally tolerate. Her foster father was always very particular about her moods and management, knowing that people would judge her for what she looked like before anything else, so he pressed intensely for her to learn self-control and patience above all else.

She tends to have good humor, biting sarcasm and sharp wit at her disposal, but can, on occasion, be just as immature and raucous as any old soldier, drawing a great deal of her anecdotes and joviality from emulating the blind warrior that raised her up.

Raised by the old bachelor knight who was once very in tune to the comings and goings of royal courts, she knows how to behave like a lady - he took great pains to teach her manners and etiquette befitting a lady - she just doesn't always remember her manners when in informal situations or drunk. This can often lead to drunken brawls - always in good fun but sometimes raising quite a bit of property damage - brazen displays of valor for now good reason and shameless flirtations because at the end of the day, she is a lonely young woman with a woman's heart and desires.

When she is given to trust someone enough they can find her to be a deeply loyal friend, good-natured, lonely and often afraid. She puts on a good front for others, particularly when so many people have far more difficult lives than her own, but there is always going to be the risk that someone will hate her for no reason than she's different, or worse, that her mother or one of her mother's agents will come looking for her.

She travels constantly, always worried that her presence for too long might result in others suffering for knowing her. She would never forgive herself if the kindness of strangers resulted in their deaths at the hands of her mother. This may be a baseless fear, as she has never been pursued by her mother to her knowledge, but the risk is always there, and she is ever aware of the danger.

Despite her struggles, gains and losses, Maledy has grown up to be well adjusted for a woman the size of a rhinoceros. She takes the cruelty of others well enough, though it hurts her, and never holds the ignorance of others against them except for when their cruelty and wickedness harms the innocent. One may treat her poorly with impunity, but treat the smallfolk the same way, and Maledy rises with a punishing wrath that only a true monster can rouse.

Description: Full body image. 6'5" tall, 18' long, approximately 7,000lbs, white hair, light tanned skin, full-figured human female torso, muscled and bulky basilisk hind body.

Powers: Maledy has a paralyzing stare that works similar to cobra myths in which the serpents hypnotize their victims before striking. In Maledy's case it is much more powerful. Creatures making eye-contact with her find themselves incapable of movement. Large or small, powerful or weak, the effect is always the same - so long as she stares into their eyes, the cannot control their bodies. On the same hand, using this ability prevents her from facing more than one opponent at a time, and so she rarely exercises this power except in times of great need.

Her skin is extraordinarily strong, like the armor of a dragon, and easily shrugs off the glancing blows of basic, non-magical weapons. Likewise, her teeth and nails are strong enough to rend leather armor or pierce common metals.

While capable of magic, she has spent so much of her life neglecting it she barely remembers even the most rudimentary spells and can't really muster the forces necessary to use what little she recalls, rendering the knowledge moot.

She is a master swordsman in most long, double-edged blades and has far above human strength, allowing her to wield two-handed weapons, like the flamberge and zweihander, one-handed and with the ease most humans handle rapiers and epees.

Maledy cannot kill with her stare. She does not have fire breathing or toxic breath. Most of the abilities associated with pure basilisks are nonexistent in her, and while this is a detriment in many cases, it also benefits her in that she also faces few of the debilitating issues basilisks face, such as weakness or death caused by the presence and crow of a rooster.

While afforded great strength and agility on land, capable of scaling buildings and most landscapes with relative ease, Maledysaunte's body is enormous, heavy and ungainly in many ways. She cannot swim and as such has developed a mild fear of deep water, often avoiding lakes and oceans. Crossing a river is not so bad, provided it is not terribly wide, but she would prefer to avoid it altogether. This does not affect her willingness to bath, and she actually enjoys shallow pools, rain and snow just fine. Her weight is often an issue in regards to homes and furniture as well, leaving her often to sleep in stables and barns more than inns and apartments.

It should be mentioned that while Maledy has neglected the use of her magic over the years, she is quite adept at it and picks it up easily. Her understanding is quite broad and anything that can be taught to a person is easily adopted by her. Her aversion to magic is purely personal, too relevant to her mother for her taste. A creature born through magic, as well, she is resistant to most forms of magic, particularly those sorts related to manipulating and controlling the elements. She is, however, highly susceptible to pure attack forms intended to cause pain (ex: the Cruciatus Curse).

Entry: Maledy will arrive at the Bastion on her own, quite capable of surviving in the Skyway alone, but intent on reaching that solid haven in the distance in search of answer.
Edited Date: 2013-12-31 01:19 am (UTC)

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