bastionmods: (Default)
bastionmods ([personal profile] bastionmods) wrote2013-04-04 06:09 pm

Application


Before you app
Applications are always open, but are processed every other Saturday. You can apply for any character from any canon as an OU or AU. You can also apply for an OCs. Be sure to copy the correct form below when you go to write your app.

Currently there can be only one version of each character within the Bastion. That character can be either OU or AU. This is subject to change at a later date.

The character limit is currently three. You can app up to two characters from the same canon, so long as the characters do not interact in canon and would not interact within the game. Exceptions to this rule will be allowed for special cases, so if you think you have a possible exception please contact a mod about it.

If you would like to app a fourth character, you must have passed the previous two ACs in order to do so. If you did not pass the previous two ACs, then we will reject your application.

Apps will be read in the order they are posted. If two people app the same character, we will make a decision on the first application before reading the second. The only exception to this rule is in the case of a reserve, where we will read the app from whoever has the reserve first. There are no app challenges.

Please read the rules, FAQ, and setting pages before applying. Also be sure to check the reserves page and taken page.

Please finish your app before posting. Once you are finished, post your application here. If you need more than one comment to post it, then respond to your first comment to finish your application.

If your application is accepted, be sure to read all the information and follow all of the steps in the acceptance post. If we ask you for revisions, you will have 72 hours to post those revisions. If you are rejected, you must wait two weeks before applying again.

As a note, OCs will be held to high standards. Do not skimp on details in any section of the application if you are planning to app an OC.

Application: OU


Player name: whatever name you want to go by OOCly
Age: 17 and up please!
Contact: A personal journal, a plurk name, an email, whatever. We just need some way to contact you.
Other characters: Please list all the characters you currently play.

Character name:
Series: If there is more than one version of canon, please specify which one you will be playing from.
Canon point: Please keep in mind that there is no way to canon-update your character when you choose a canon point to take them from.
Summary: Sum up the character's history and personality. This doesn't have to be long, a few paragraphs should be fine.
Powers: If your character has canon powers, please describe them and how they will be changing to fit within the setting. More information on powers can be found here.
Entry: How will your character be entering the game? They can either find their way to the Bastion on their own, or they can be found on the Skyway by someone else. This is not a sample! This is to tell us if your character will need to be rescued from the Skyway, so we can arrange that. Don't put the day of entry in your app, we will do that for you.



Application: AU
Player name: whatever name you want to go by OOCly
Age: 18 and up please!
Contact: A personal journal, a plurk name, an email, whatever. We just need some way to contact you.
Other characters: Please list all the characters you currently play.

Character name:
Series: If there is more than one version of canon, please specify which one you will be playing from.
AU info: Please describe how the AU differs from canon
Summary: Sum up the character's history and personality. Be sure to include how the AU has affected the character you are apping.
Powers: If your character has canon powers, please describe them and how they will be changing to fit within the setting. More information on powers can be found here.
Entry: How will your character be entering the game? They can either find their way to the Bastion on their own, or they can be found on the Skyway by someone else. This is not a sample! This is to tell us if your character will need to be rescued from the Skyway, so we can arrange that. Don't put the day of entry in your app, we will do that for you.



Application: OC
Player name: whatever name you want to go by OOCly
Age: 18 and up please!
Contact: A personal journal, a plurk name, an email, whatever. We just need some way to contact you.
Other characters: Please list all the characters you currently play.

Character name:
OC info: Please describe the world the OC is from. This section should be a couple paragraphs long at a minimum.
Summary: Describe the character's history and personality. Both should be covered in this section, but more attention should be paid to personality.
Powers: If your character has canon powers, please describe them and how they will be changing to fit within the setting. More information on powers can be found here.
Entry: How will your character be entering the game? They can either find their way to the Bastion on their own, or they can be found on the Skyway by someone else. This is not a sample! This is to tell us if your character will need to be rescued from the Skyway, so we can arrange that. Don't put the day of entry in your app, we will do that for you.



profile codes
clockworknazi: (upandleft)

Karl Ruprecht Kroenen - Hellboy - OU

[personal profile] clockworknazi 2013-05-24 02:50 am (UTC)(link)
Player name: Rinjii
Age: 29
Contact: [plurk.com profile] MissRinjii
Other characters: Abe no Seimei


Character name: Karl Ruprecht Kroenen
Series: (OU) Hellboy - Film canon
Canon point: End of the first film.


Summary: Karl Ruprecht Kroenen was born in Munich, Germany in 1897. A musical prodigy with angelic features and blonde hair, young Kroenen toured the capitals of Europe singing opera until his voice deepened with the onset of puberty, thereby ending his career. From a very early age, he demonstrated symptoms of masochism, whipping himself with a fresh branch of oak each day, and finding pleasure in the pain.

As a teenager, he loathed his awkwardness and developed an extreme form of body dysmorphic disorder (termed "surgical addiction" in the film). In his obsession with physical perfection, he conducted brutal experiments on his own body, including surgically removing his own eyelids, lips, and his toe- and finger nails. He also designed a tight-fitting gas mask to filter out germs, which he wore almost permanently.

He also became quite adept with mechanical devices, believing that fusing mechanical constructs with living bodies would help create perfection. One of his early inventions was a clockwork nightingale that sang a Mozart aria perfectly.

In 1930, he met the resurrected Rasputin for the first time. Obsessed with purity, Kroenen quickly became Rasputin’s most loyal disciple. He subsequently joined the Nazi Party, and rose quickly through the ranks, joining the Schutzstaffel in 1933 and achieving the rank of Obersturmbannführer (Lieutenant Colonel). He was awarded the Iron Cross for services to the Third Reich, including a tour of duty as commandant of Auschwitz concentration camp, where he served with distinction. Kroenen became head of the Thule Society, a group of German aristocrats obsessed with the occult. He helped them to spearhead Project Ragna Rok, engineering the portal generator that would conjure the Scarlet Beast, Hellboy, in October 1944.

A masterful fencer, he also became renowned for his swordsmanship and created his own signature swords.

When Allied Forces stormed the island off the coast of Scotland where Project Ragna Rok took place, Kroenen killed several of the American soldiers attacking the base, but was distracted by a grenade thrown under the portal device by a young Professor Trevor Bruttenholm. Kroenen tried to retrieve the grenade, but his left hand was blown off, and a length of concrete reinforcing rod (or rebar) impaled him through the chest, severing his spine. Shortly thereafter, he disappeared.

After his disappearance, in 1956, an unmarked grave in Romania was found. Dental records identified the remains as those of Kroenen.

However, Kroenen reappeared in 2004. Thanks to the inexplicable powers of science and black magic, Kroenen "repaired" himself with a prosthetic mechanical hand, a steel rod replacing the broken part of his spine, and a clockwork heart operated by a wind-up key implanted in his chest. By cranking the key, he was able to increase his speed and reflexes. After long decades, the blood in his veins dried up completely, leaving only dust, and rendering him virtually invulnerable to gunshot wounds. He could also turn the key to "switch off" his body (literally), remaining in a dormant state and appearing dead, until he was reanimated. He used this deceptive technique to infiltrate the BPRD headquarters. After critically wounding BPRD Agent Clay, he faked his own death and lay beside Clay, and they were both taken into the headquarters. Once inside, Kroenen drew Rasputin there, and personally killed the now elderly Professor Bruttenholm, before disappearing with Rasputin.

The BPRD tracked Rasputin to his own mausoleum beneath Moscow. Hellboy seemingly avenged Bruttenholm's death by throwing Kroenen into an impalement trap — a spiked pit hidden beneath a trapdoor. Skewered on the stakes, Kroenen then watched helplessly (though laughing before he realised his unfortunate fate) as Hellboy dropped a giant cog on top of him.

Kroenen is cool, calculating and mysterious. He reveals little of his motivations and his moods are nearly impossible to distinguish without a keen eye for body language. He is highly intelligent, having accomplished a respectable degree of education and achieving his doctorate. He is a brilliant scientist and skilled surgeon. Creative and cunning, Kroenen is as capable of designing weapons as he is capable of setting broken bones.

He reads a great deal and enjoys classical music ; he has a taste for the finer things in life and surrounds himself with small luxuries when the opportunity presents itself. He dresses in stark fashions without ever a lapel out of place and is recognizably detail obsessed to the point of compulsive behavior. In order to combat anxiety and hubris, Kroenen often tinkers and enjoys creating clockwork items.
While capable of speech, Kroenen rarely uses words, because he rarely needs them. When pressed or inspired, his voice is lisped, deep, gritty and heavily accented. He speaks in clipped tones, not because of impatience but because of the effort is takes to speak.

When given time, and free from the compulsion of his masters, Kroenen is capable of charm and good humor. He has a willingness to work with others and a drive that can only be described as mechanical. He is, under all the metal and leather, the epitome of the 19th century German gentleman.


Powers: Kroenen is an ordinary scientist with surgical training. He is highly educated in the subject of anatomy and perfectly capable of repairing or replacing any limb or organ short of the brain - and even the brain can be replaced with time, effort and black magic. As such, it is unlikely the Kroenen will find the tools necessary for such a complicated task and he will be limited to limbs and basic organs, provided he has the materials required.

Kroenen is a powerful, highly skilled physical combatant. An expert martial artist, he is also a master in the use of bladed tonfa.

Kroenen is highly adaptable, and his intellect affords him a great skill with written and spoken languages, and he can translate with relative ease given time to study. He is adept at magic and easily understands the nuances of spells and rituals, though he has no innate magical ability of his own.

As a clockwork, Kroenen is able to wind himself up in order to be even more deadly in combat. A few twists of his turn-key and the gears move more rapidly, allowing him both greater speed and force. Aside from his martial skills, scientific skills and physical superiority, he has no powers.


Entry: Kroenen will be found on the Skyway, dead, for all intents and purposes, until someone turns the key in his chest over his heart and restarts him, whether out on the Skyway or after retrieving his body to the Bastion.


Other: Kroenen carries two bladed tonfa, his gas mask, a P08 "Luger" Parabellum-Pistole, two belt satchels of rounds for the gun and eight daggers - two in his boots and six strapped to his torso.