Name: Colin Starfury Change: A brig. Simply put, a small prison with individual 8 by 10 cells to keep prisoners isolated from each other. The prisoners are afforded a raised portion of floor with padding on it for a bed, a small toilet, a sink with a shallow basin, and little else. The walls have a very, very minuscule slant to them designed to make the room smaller than it looks, and there is a single window with transparent aluminum covering, and bars on the exterior. The cell door is steel, with a small opening to slide trays of food through at the floor. Each cell has a light, secured behind transparent aluminum, and a camera, also secured behind transparent aluminum.
The cells are moderately sound-proofed to prevent noise from escaping, but the presence of the food slot ensures that there's at least some opportunity for prisoners to communicate, if they're willing to lay on the floor and yell. The brig is located near the Dragonfield and away from other buildings. Day: 321 (SUPER BACKDATE) Cost: 300 Shards (Small Building)
Change: Weapons parts. Colin needs the materials to assemble guns and turrets for the Bastion's defense, so he's buying two pallets of the necessary materials to do so. Day: 321 (SUPER BACKDATE) Cost: 400 Shards (2 large items)
Change: Nano-Construction Equipment. With Colin's new armor, Colin needs the tools to properly maintain it. This equipment is a set of remote-controlled micro-construction tools, and will be positioned in the clean room of his workshop. The only purpose of these tools are to build and repair on a microscopic level. Day: 336 (Backdate) Cost: 100 Shards (Complex Small Item)
Change: Raw Materials. A large shipping container of ores necessary to smelt Tritanium. Day: 336 (Backdate) Cost: 200 Shards (Large item)
Change: Grapnel Gun, a simple device for shooting a line and grapple a great distance. The Grapnel Gun will have a potent launch mechanism, enabling it to embed a line in solid rock if necessary. Day: 336 (Backdate) Cost: 80 Shards (Small Item)
Change: ABILITY: Wind Walk Day: 336 (Backdate) Cost: 150 Shards
Oh look it's this jerk again
Change: A brig. Simply put, a small prison with individual 8 by 10 cells to keep prisoners isolated from each other. The prisoners are afforded a raised portion of floor with padding on it for a bed, a small toilet, a sink with a shallow basin, and little else. The walls have a very, very minuscule slant to them designed to make the room smaller than it looks, and there is a single window with transparent aluminum covering, and bars on the exterior. The cell door is steel, with a small opening to slide trays of food through at the floor. Each cell has a light, secured behind transparent aluminum, and a camera, also secured behind transparent aluminum.
The cells are moderately sound-proofed to prevent noise from escaping, but the presence of the food slot ensures that there's at least some opportunity for prisoners to communicate, if they're willing to lay on the floor and yell. The brig is located near the Dragonfield and away from other buildings.
Day: 321 (SUPER BACKDATE)
Cost: 300 Shards (Small Building)
Change: Weapons parts. Colin needs the materials to assemble guns and turrets for the Bastion's defense, so he's buying two pallets of the necessary materials to do so.
Day: 321 (SUPER BACKDATE)
Cost: 400 Shards (2 large items)
Change: Nano-Construction Equipment. With Colin's new armor, Colin needs the tools to properly maintain it. This equipment is a set of remote-controlled micro-construction tools, and will be positioned in the clean room of his workshop. The only purpose of these tools are to build and repair on a microscopic level.
Day: 336 (Backdate)
Cost: 100 Shards (Complex Small Item)
Change: Raw Materials. A large shipping container of ores necessary to smelt Tritanium.
Day: 336 (Backdate)
Cost: 200 Shards (Large item)
Change: Grapnel Gun, a simple device for shooting a line and grapple a great distance. The Grapnel Gun will have a potent launch mechanism, enabling it to embed a line in solid rock if necessary.
Day: 336 (Backdate)
Cost: 80 Shards (Small Item)
Change: ABILITY: Wind Walk
Day: 336 (Backdate)
Cost: 150 Shards
Change: ABILITY: Mental Map
Day: 336 (Backdate)
Cost: 150 Shards
Change: ABILITY: Trip Mine
Day: 336 (Backdate)
Cost: 150 Shards