Date: 2014-06-01 01:27 pm (UTC)
wayofvoice: (Su Grah Dun + Sadness flies away)
From: [personal profile] wayofvoice
Name: Paarthurnax
Change: Paar is getting 3 things because, goddammit old man, you need to spend this shit. They are as follows:

1. Nightingale Gloves - A pair of light armor gloves made for thieves. Gives bonuses to one-handed weapon use and lockpicking. When worn together with the rest of the Nightingale Armor set (armor, boots, hood), an advantage is given that makes the armor all together stronger but no less fit to move in.

2. Dwarven Centurion - A massive metal construction made by the now extinct race of Dwemer. (More extinct than most things in Bastion, anyway. The Calamity didn't really change things for them.) While very slow, it can take a lot of damage and dish out a lot with the battleaxe and warhammer attached to its arms. It can also fire out scalding steam. It's powered by a Centurion dynamo Core. While normally dangerous to just about anyone, this one will be reprogrammed by the Bastion to not attack any of its inhabitants.

3. Nirnroot - A peculiar glowing plant that emits a slight ringing noise and grows by water. With traditional Skyrim/Tamriel alchemy, this plant can be made into potions that give any of these affects: damage health, damage stamina, invisibility, resist magic.

So that makes up a small magic item, a large magic item, and a flora addition.
Day: Day 196 (this friday)
Cost: 300 (gloves) + 400 (Centurion) + 100 (Nirnroot) = 800 shards

this is what happens when you don't update your shards in for-freakin'-ever, kids, you suddenly have a bunch you need to spend
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